Renee Pelchat

Renee Pelchat

Level Designer · Technical Artist

I'm Renee Pelchat, a Level Designer and Technical Artist who enjoys understanding how games work—from the mechanics players interact with to the technical systems that make those experiences possible. My background in game testing has taught me to view every mechanic from the player's perspective, helping me create engaging, polished, and intuitive gameplay experiences.

Before pursuing game development, I spent several years studying engineering, where I built a strong understanding of physics, mathematics, and complex system design. That analytical mindset continues to shape the way I approach level design and technical art, combining creative problem-solving with technical implementation to build memorable gameplay experiences.

My Skills

Core Skills

  • Level Design
  • Technical Art
  • Gameplay Prototyping
  • Puzzle Design
  • Environmental Design

Software

  • Unreal Engine 5
  • Unity
  • 3ds Max
  • ZBrush
  • Substance 3D Painter
  • Photoshop

Programming

  • C#
  • C++
  • Lua
  • Unity Visual Scripting

Work Experience

PlaytestCloud

Game Playtester · Freelance

Aug 2024 – Present

  • Participated in remote playtesting sessions for games in development.
  • Provided feedback on gameplay mechanics, level design, difficulty, usability, and player experience.
  • Completed structured surveys and recorded gameplay feedback for developers.
  • Evaluated tutorials, onboarding, level flow, and overall player experience.

Lionbridge Game Studios

QA Game Tester · Freelance

Jun 2024 – Present

  • Performed quality assurance testing for video games, identifying bugs, gameplay issues, and usability problems.
  • Documented bugs with detailed reproduction steps and maintained clear testing documentation.
  • Tested gameplay systems, UI, level progression, and mechanics to ensure functionality and quality.
  • Followed structured test plans and QA procedures while working within a testing team environment.

Municipality of Central Manitoulin

Park and Recreation Summer Student · Seasonal

Jun 2025 – Aug 2025

  • Maintained municipal facilities and public environments, ensuring safe and functional public spaces.
  • Operated equipment and tools while following safety procedures and maintenance workflows.
  • Completed equipment logs, inspection reports, and maintenance records.
  • Worked independently and in a team environment to complete projects and resolve maintenance issues.

Ontario Power Generation

Non-Developmental Civil Summer Student · Seasonal

May 2024 – Aug 2024
May 2023 – Aug 2023

  • Assisted with facility maintenance, inspections, and operational support in an industrial environment.
  • Completed daily and monthly equipment and vehicle inspections and maintained documentation and maintenance records.
  • Assisted with hazardous material tracking, spill-kit inspections, and lockout documentation for faulty equipment.
  • Worked in a team environment while following strict safety and communication procedures in high-risk work areas.

RESUME

Resume

A detailed overview of my education, professional experience, technical skills, and project work.

Download Resume